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+Intro to Maya: Maya Training Course

Course Duration: 40 hours

Tuition: $1800.00 US

Overview: Introduction to 3d modeling and animation utilizing MAYA. Learn basics of modeling, lighting, and efficient rendering.

Prerequisite: Previous Maya Training not nessessary for this Maya Course.

Topics:

  • Learn about the basic and core concepts of Maya
  • Master the Maya interface and create efficient workflows
  • Learn hands on with Maya by modeling polygon and nurb and Sub'D objects
  • Understand the difference and advantages of nurbs, polygons, and sub'ds
  • Discover how to bring your creations to life with texturing and lighting
  • Get comfortable with the basics of animation and the Graph Editor
  • Unleash the power of Maya's unique Paint Effects to create organic objects
    such as flowers, trees, and plants
  • Try out different rendering techniques and learn about Mental Ray and Vector Rendering
  • Model a character using CV pulling, lattices and skeleton joints
  • Animating using various "Set Key" techniques
  • Utilizing the Graph Editor and the Dope Sheet.
  • Build shading groups using various types of texture maps.
  • Create Particle effects using hardware rendering
  • Process of modeling, animating and rendering a complete scene from start to finish.
  • Work with hierarchy of joints and deformers applied to a character-based model
  • Character facial deformation and lip synching
  • creating, controlling, tailoring 3D character garments.
  • Understanding Maya's MEL (Maya embedded language) programming language to build simple functions and custom user interface controls.

Discussion:

  • Discuss import export options and how those options might affect render times.
  • Discuss Nerbs vs. Polygon modeling techniques and converting between those various options.
  • Discuss real world modeling or render techniques and offer solutions to various past problems (per instructor)

Maya Training
Mike Kasper fully robotic concept.




Mike Kasper fully rigged model and animation ready model


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