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+Pro/SURFACE Level 3 Workshop WF2 or WF3

Course Duration: 16 Hours to 24 hours

Tuition: $1200.00 & $1500.00 USD Cost of this course is negotiable with more than one student enrollment from the same company.

Overview: This course is highly customizable and is usually administered One on One. This workshop is recommended for those looking to gain a higher level of Pro/SURFACE understanding and wishing to go on to our most popular Level 7 ISDX Surfacing workshop.

This class is perfect for Aerodynamic engineers or Product Design Engineers who already maintain a high level of surfacing but want to elevate themselves to the next level. The class focus is on capturing form and the many amazing unused tools within Pro/SURFACE.

Prerequisite: 'Level 2 Workshop' or serious prior use of Pro/SURFACE (this course is next after our Level 2 Workshop) No prior graph feature experience necessary.

Topics:

  • Learn to eliminate isoparms/isolines.
  • Learn to take advantage of isoparms/isolines with respect to striation or flow of a surface.
  • learn all about conic curves with respct to math equasions.
  • Learn about tangency issues in-depth using examples from difficult surface anomalies with or without control points.
  • Learn advanced details of Variable Sweep surfacing techniques and the ability to maintain draft .
  • Learn techniques for capturing form by looking at various foam models and offer several starting examples on how to initiate the modeling process
  • Building surfaces from graph features
  • Discuss alternate surface creation techniques from robust curves. An introduction to 3D bounding boxes or Lattice structures.
  • Create ridiculously robust models utilizing lattice structures. Discuss how to incorporate handles for further control as well as understanding surfaces that look at those curves.
  • Students, if interested, can explore curvature continuity (G2) and multiple plans of attack by looking at existing products. Yes, Pro/SURFACE can do curvature continuous G2 curves and surfaces.
  • We supplement this training with techniques utilized by Alias, which primarily used in the automotive industry.
  • Hands on efforts through as many as ten tutorials that are illustrated thru computer examples. This workshop could take several weeks, even with participants who consider themselves expert level Pro/SURFACE users and adept to advanced surfacing
  • Learn to create surfaces with trajpar variables (necessary for creating aerodynamic forms)

Discussions:

  • Discuss standard modeling techniques with respect to industry standards.
  • Discuss light reflections from an Industrial Designers perspective, with respect to G2 Continuity.
  • Discuss the math behind conic, hyperbolic and parabolic forms and compare that data to other CAD packages such as Catia and Unigraphics. Can be with respect to air foils or forms.
  • Compare Pro/SURFACE to Alias modeling techniques and the difference or benefits for each one.
  • Discuss three part to four part boundaries with more than four examples for getting out of a corner.
  • Discuss plan of attack and a simple approach for capturing form from foam models or ID sketches.
  • Discuss the ability to prove form and the techniques to get multiple 3D iterations within hours instead of days.
  • Discuss with specific examples advanced functions of Pro/SURFACE as well as the strengths and weaknesses by comparing it to other hi-end industry surfacing software.
  • Discuss techniques for building a more robust plan of attack with respect to Pro/SURFACE
  • Discuss clam shell plastic part design as related to swept surfaces. Also discuss styling grooves with examples.
  • Discuss the proper techniques of surface modeling and the ability for others to understand the approach.
  • Discuss in detail surface analysis tools and the practical uses with specific examples.
  • Discuss in detail the techniques for avoiding 3 part boundaries and discover why expert surface modelers do not use 3 part boundaries. (even masters of surfacing for reverse engineering)
  • Discuss in detail what Industrial Designers studied in College and how as a product engineer you can work more efficiently within the design arena.
  • Overview of ISDX and discuss the strengths and weaknesses of both Pro/SURACE and ISDX.
  • Discuss the proper use of Analysis tools
  • Discuss new features for WF4.0

Participants can take home Web and PDF based tutorials to re-create after the class.

This course is usually customized to focus on the students learning wishes like stealth or other aerodynamic forms and specific company projects. Bring examples of work or problematic models on CD ROM for in context discussions.


This model shows the strength of Pro/SURFACE even surpassing that of ISDX. Create G2 continuity across all surfaces.


aerodynamic form. The challenge in this tutorial is to take existing geometry and make the connections from Tangent to Curvature continuous using Pro/SURFACE.


Discuss the use of conics vs spline curves and with examples learn how to maintain a constant concavity where the surface will never switch back to do both concave and convex across the same surface..


Learn how to affect solid geometry using surfaces to enhance strength or flow of plastics/metals thru better parts for molding.



Discuss Aerodynamic forms with respect to other Aerodynamic surface modelers such as Catia or Unigraphics. Discuss reading in points from spreadsheets to make airfoil cross sections. Also can go into detail on Stealth surface modeling techniques.


Discuss workflow with respect to Pro/SURFACE as related to airfoil geometry. Discuss ducting and 2 dimensional cross sectional area as realted to CFD anaylisis.


Create aerodynamic geometry complete with transition geometry.


Create aerodynamic with specific workflow.


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